I hear it's amazing when the flap-jawed purple stuffed with the tuning fork, does a raw blink on Hara-Kiri rock.
The Mystery of SNS: Answering the already Answered Question
I posted this in TheRWP so might as well post it here.
The Stop and Swap Mystery Chapter 1: Answering the already answered question.
Posted 21st October 2011 at 00:07 by Jinjonator_Dude
Matt loved to play Banjo-Kazooie. RareWare was his favorite company ever. He owned every Rare game ever made, even the Beta or unreleased ones. He was ace at Conker's Twelve Tales. He was, most certainly, the number one Rare fan.
But something was missing.
One day, while he was playing Dream on his Nintendo 64, he asked the answered question: What IS Stop and Swap?
It was time to answer this question answered by many people before. He pulled out his copy of Banjo-Kazooie with working SNS, and collected the eggs and ice key. He entered the pause menu, and saw a new option: "Initiate Stop and Swap."
He pressed A, and BK asked him to stick his copy of Banjo-Tooie on top of his BK cartridge, Sega Genesis style. He did so, and pressed A.
Suddenly, Banjo-Tooie started up, and...
"Achievement Unlocked: There's still more..."
Matt pressed the "Nintendo Live" button on his N64 controller, and looked at the description for the achievement. it said:
"Post a thread on a forum asking about SNS and wait"
He did so.
Ten days later, he dug through all the posts of people telling him to leave, and found a post that said:
He inserted Battletoads 64 and started playing.
Matt finally completed the hover bike race level he was stuck on for six years, and unlocked a new menu feature: "Get Banjo-Threeie."
He pressed A, and suddenly, a box with Banjo-Threeie inside appeared in front of him. But Banjo-Threeie was missing, and the box had a note saying:
From: Blackeye
To: Matt
"Arr, I have 'yer game 'ere with me, in SNES Banjo-Kazooie!"
Matt decided to chase Blackeye into the SNES version of Banjo-Kazooie, and put on the Stop and Swap SNES attachment for his N64 that was never released to the public. He then inserted Banjo-SNESie.
He kicked Blackeye's ass, but once he got the cartridge, it was the wrong game. It was Banjotoads! He had to play through the game to get Banjo-Threeie, but in order to beat the game, he had to swap ten different cartridges, turning his N64 on and off each time, and then beat Cave Story with three health and no guns besides a pistol, and then beat Cave Story 2, and then Cave Story 3D, and then play through Gex 4.
He cheated on the swap part and slapped ten cartridges on eachother, restarted the system ten times, and then played Cave Story...
Matt completed Banjotoads and got Banjo-Threeie. He put the cartridge in his Nintendo 64, and started the game. It was time. He was going to be the only man alive to play Banjo-Threeie, Rare's final platformer! It was so awesome, he had a fatal heart attack.
The doctor failed to save Matt's life, but noticed he was holding something in his hand.
It was Banjo-Threeie.
The doctor, being an avid Rare fan, snatched the game and ran home to play it.
He put Banjo-Threeie in the N64, and grinned.
He turned the power on, And saw what caused Matts heart attack.
Indeed, those graphics were so beautiful, poor Matt died when he saw them.
Chapter 1: Answering the already Answered Question
The Stop and Swap Mystery Chapter 1: Answering the already answered question.
Posted 21st October 2011 at 00:07 by Jinjonator_Dude
Matt loved to play Banjo-Kazooie. RareWare was his favorite company ever. He owned every Rare game ever made, even the Beta or unreleased ones. He was ace at Conker's Twelve Tales. He was, most certainly, the number one Rare fan.
But something was missing.
One day, while he was playing Dream on his Nintendo 64, he asked the answered question: What IS Stop and Swap?
It was time to answer this question answered by many people before. He pulled out his copy of Banjo-Kazooie with working SNS, and collected the eggs and ice key. He entered the pause menu, and saw a new option: "Initiate Stop and Swap."
He pressed A, and BK asked him to stick his copy of Banjo-Tooie on top of his BK cartridge, Sega Genesis style. He did so, and pressed A.
Suddenly, Banjo-Tooie started up, and...
"Achievement Unlocked: There's still more..."
Chapter 2: Combat Amphibians
Matt pressed the "Nintendo Live" button on his N64 controller, and looked at the description for the achievement. it said:
"Post a thread on a forum asking about SNS and wait"
He did so.
Ten days later, he dug through all the posts of people telling him to leave, and found a post that said:
Quote:
Originally Posted by Battletoad
Battletoads.
Chapter 3: I had a Dream once...
Matt finally completed the hover bike race level he was stuck on for six years, and unlocked a new menu feature: "Get Banjo-Threeie."
He pressed A, and suddenly, a box with Banjo-Threeie inside appeared in front of him. But Banjo-Threeie was missing, and the box had a note saying:
From: Blackeye
To: Matt
"Arr, I have 'yer game 'ere with me, in SNES Banjo-Kazooie!"
Matt decided to chase Blackeye into the SNES version of Banjo-Kazooie, and put on the Stop and Swap SNES attachment for his N64 that was never released to the public. He then inserted Banjo-SNESie.
Chapter 4: Banjotoads
He kicked Blackeye's ass, but once he got the cartridge, it was the wrong game. It was Banjotoads! He had to play through the game to get Banjo-Threeie, but in order to beat the game, he had to swap ten different cartridges, turning his N64 on and off each time, and then beat Cave Story with three health and no guns besides a pistol, and then beat Cave Story 2, and then Cave Story 3D, and then play through Gex 4.
He cheated on the swap part and slapped ten cartridges on eachother, restarted the system ten times, and then played Cave Story...
Chapter 5: Banjo-Threeie Unlocked
Matt completed Banjotoads and got Banjo-Threeie. He put the cartridge in his Nintendo 64, and started the game. It was time. He was going to be the only man alive to play Banjo-Threeie, Rare's final platformer! It was so awesome, he had a fatal heart attack.
THE END... ?
Chapter 6: Aftermath
Chapter 6: Aftermath
The doctor failed to save Matt's life, but noticed he was holding something in his hand.
It was Banjo-Threeie.
The doctor, being an avid Rare fan, snatched the game and ran home to play it.
He put Banjo-Threeie in the N64, and grinned.
He turned the power on, And saw what caused Matts heart attack.
Indeed, those graphics were so beautiful, poor Matt died when he saw them.
Total Comments 3
Comments
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Posted 10-25-2011 at 05:56 AM by treeckoman
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Posted 10-25-2011 at 07:21 AM by MexiConk
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Posted 10-25-2011 at 09:57 PM by GameMasterGuy






