Debug Menu [PAL port by C.Guru]
800AF201 0001
Jim Animation Modifier[C.Guru]
810C8738 00XX
Code:
0000 -
0001 -
0002 -
0003 -
0004 - tiptoeing
0005 - braking
0006 -
0007 -
0008 -
0009 -
000A -
000B - hanging on rope
000C - swinging on rope
000D -
000E -
000F -
0010 -
0011 -
0012 - Riding Pork
0013 -
0014 -
0015 -
0016 -
0017 - Suit using worm as boogie ring
0018 -
0019 -
001A - "WORM POWER!"
001B - Whip
001C - Whip(air)
001D - Helico
001E - ??
001F -
0020 -
0021 -
0022 -
0023 -
0024 -
0025 -
0026 -
0027 - crash
0028 - Playing accordion(opening, crashes)
0029 - Playing accordion(opening, crashes)
002A - Falling in coma(opening)
002B -
002C -
Jim Size Modifier
810C86AC ????
3F80 - Default
Music Speed modifier[C.Guru]
811150F4 ????
3EDA - Default
It may not always work, especially in bosses, as it shifts over to a different address.. It depends..
Sfx Modifier[C.Guru]
81072118 2413
8107211A XXXX
Code:
0000 -
0001 -
0002 -
0003 -
0004 - Jim(coming out of elevator in the brain central)
0005 -
0006 - Noise(Jim's Brain Central)
0007 - Footstep(Metal)
0008 - Footstep(Metal)
0009 - Footstep(Dirt)
000A - Footstep(Dirt)
000B - Jim Screaming(taking damage)
000C - Elevator platform(Jim's Brain Central)
000D - Nothing?
000E - Elevator button
000F - Elevator
0010 - X-Ray wheel object(In Jim's Vision)
0011 - Noise(Jim's Brain Central)
0012 - Something falling
0013 - Someone/thing crushed by something
0014 - Elevator doors closing
0015 - Elevator doors opening
0016 - Elevator doors stopping
0017 -
0018 -
0019 - "Beans in tomato-sauce" pool
001A - Nothing
001B - Bob the Goldfish
001C - Prof Monkey for a head speech(going down the elevator to Fear lobby)
001D - Fatty Rosswell
001E -
001F - Bad, gun wielding Grannie
0020 -
0021 -
0022 -
0023 - Nothing
0024 - Monkey
0025 -
0026 -
0027 -
0028 - Howling
0029 - Nothing
002A - Chef Alien
002B - Chewing
002C -
002D -
002E -
002F -
0030 -
0031 - Phone ringing
0032 -
0033 - Magnum Pistol(firing off)
0034 - Ice cream van
0035 - Nothing
0036 - Zombie chicken
0037 -
0038 -
0039 - Bong
003A -
003B - Nothing
003C - Splashing
003D - Laser gun
003E - Identity checker
003F -
0040 -
0041 - Nothing
0042 - Udder Bagpipe
0043 - "Glorious!!"
0044 -
0045 -
0046 - Engine noises(Jim's Brain Central)
0047 -
0048 -
0049 -
004A -
004B -
004C -
004D -
004E -
004F -
0050 -
0051 -
0052 - Crazed War Hedgehog(grunts)
0053 - Nothing
0054 -
0055 -
0056 -
0057 -
0058 - Cow has head chopped off by boomerang-knife
0059 - Crazed War Hedgehog
005A - Nothing
005B -
005C -
005D -
005E - Fart-Rocket
005F - "1!"
0060 - "2!"
0061 - "3!"
0062 -
0063 -
0064 - "OOH-YEEAH!"(Jim)
0065 - "Groovy!"
00A1 - Record Needle
00A2 - Jim
00A3 - Jim
00A4 - Jim
00A5 - Jim
00A6 - Jim
00A7 - Jim
00A8 - Jim
00A9 - Jim
00AA - Jim
00AB - Jim
00AC - Jim
00AD - Jim
00AE - Jim
00BE - Choice deny
00BF - Choice select
00E8 - Cow Altar
00ED - Cow Altar
01A1 - Elvis
Sfx's Pitch Modifier[C.Guru]
8107212E 3F00
Very few sounds are affected, like when firing the Funky Gun, at the startup intro(that is, if Earthworm Kim is unlocked), and the fanfare when dying.
Sfx's Pitch Modifier V2[C.Guru]
8107212E XXXX
81072132 XXXX
81072110 2417
81072112 7FFF
Improved version of the above code, but some sounds are at the wrong pitch level.