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All about opportunities and when to jump on them?
What ever happened to making a game about a pinata filled garden out of the blue? Taking risks was what Rare used to do, but now they just follow along with the current trends and stuff like that. That doesn't seem that "Rare" to me, seems more like a common company.
Even with KS, can't they just include the classic rare characters as mascots and change the names so they're similar to the mascots already in the game?
Mr. Pants = Freaky Fellow
Banjo = Backpacker Bear
Conker = Super Squirrel
.etc
Like I said, just make mascots with names like those and make them the good old Rare characters.
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