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  #1  
Old 05-24-2012, 05:40 PM
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[N64]Earthworm Jim 3D codes(PAL)

Debug Menu [PAL port by C.Guru]
800AF201 0001
Jim Animation Modifier[C.Guru]
810C8738 00XX
Code:
0000 - 
0001 - 
0002 - 
0003 - 
0004 - tiptoeing
0005 - braking
0006 - 
0007 - 
0008 - 
0009 - 
000A - 
000B - hanging on rope
000C - swinging on rope
000D - 
000E - 
000F - 
0010 - 
0011 - 
0012 - Riding Pork
0013 - 
0014 - 
0015 - 
0016 - 
0017 - Suit using worm as boogie ring
0018 - 
0019 - 
001A - "WORM POWER!"
001B - Whip
001C - Whip(air)
001D - Helico
001E - ??
001F - 
0020 - 
0021 - 
0022 - 
0023 - 
0024 - 
0025 - 
0026 - 
0027 - crash
0028 - Playing accordion(opening, crashes)
0029 - Playing accordion(opening, crashes)
002A - Falling in coma(opening)
002B - 
002C -
Jim Size Modifier
810C86AC ????
3F80 - Default
Music Speed modifier[C.Guru]
811150F4 ????
3EDA - Default
It may not always work, especially in bosses, as it shifts over to a different address.. It depends..
Sfx Modifier[C.Guru]
81072118 2413
8107211A XXXX
Code:
0000 - 
0001 - 
0002 - 
0003 - 
0004 - Jim(coming out of elevator in the brain central)
0005 - 
0006 - Noise(Jim's Brain Central)
0007 - Footstep(Metal)
0008 - Footstep(Metal)
0009 - Footstep(Dirt)
000A - Footstep(Dirt)
000B - Jim Screaming(taking damage)
000C - Elevator platform(Jim's Brain Central)
000D - Nothing?
000E - Elevator button
000F - Elevator
0010 - X-Ray wheel object(In Jim's Vision)
0011 - Noise(Jim's Brain Central)
0012 - Something falling
0013 - Someone/thing crushed by something
0014 - Elevator doors closing
0015 - Elevator doors opening
0016 - Elevator doors stopping
0017 - 
0018 - 
0019 - "Beans in tomato-sauce" pool
001A - Nothing
001B - Bob the Goldfish
001C - Prof Monkey for a head speech(going down the elevator to Fear lobby)
001D - Fatty Rosswell
001E - 
001F - Bad, gun wielding Grannie
0020 - 
0021 - 
0022 - 
0023 - Nothing
0024 - Monkey
0025 - 
0026 - 
0027 - 
0028 - Howling
0029 - Nothing
002A - Chef Alien
002B - Chewing
002C - 
002D - 
002E - 
002F - 
0030 - 
0031 - Phone ringing
0032 - 
0033 - Magnum Pistol(firing off)
0034 - Ice cream van
0035 - Nothing
0036 - Zombie chicken
0037 - 
0038 - 
0039 - Bong
003A - 
003B - Nothing
003C - Splashing
003D - Laser gun
003E - Identity checker
003F - 
0040 - 
0041 - Nothing
0042 - Udder Bagpipe
0043 - "Glorious!!"
0044 - 
0045 - 
0046 - Engine noises(Jim's Brain Central)
0047 - 
0048 - 
0049 - 
004A - 
004B - 
004C - 
004D - 
004E - 
004F - 
0050 - 
0051 - 
0052 - Crazed War Hedgehog(grunts)
0053 - Nothing
0054 - 
0055 - 
0056 - 
0057 - 
0058 - Cow has head chopped off by boomerang-knife
0059 - Crazed War Hedgehog
005A - Nothing
005B - 
005C - 
005D - 
005E - Fart-Rocket
005F - "1!"
0060 - "2!"
0061 - "3!"
0062 - 
0063 - 
0064 - "OOH-YEEAH!"(Jim)
0065 - "Groovy!"
00A1 - Record Needle
00A2 - Jim
00A3 - Jim
00A4 - Jim
00A5 - Jim
00A6 - Jim
00A7 - Jim
00A8 - Jim
00A9 - Jim
00AA - Jim
00AB - Jim
00AC - Jim
00AD - Jim
00AE - Jim
00BE - Choice deny
00BF - Choice select
00E8 - Cow Altar
00ED - Cow Altar
01A1 - Elvis
Sfx's Pitch Modifier[C.Guru]
8107212E 3F00
Very few sounds are affected, like when firing the Funky Gun, at the startup intro(that is, if Earthworm Kim is unlocked), and the fanfare when dying.
Sfx's Pitch Modifier V2[C.Guru]
8107212E XXXX
81072132 XXXX
81072110 2417
81072112 7FFF
Improved version of the above code, but some sounds are at the wrong pitch level.
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  #2  
Old 05-25-2012, 03:47 PM
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Level Sayings Modifier[C.Guru]
810EBD58 00??
Modifies what Jim will say when entering a level(if you pause and look at the Game totals, the game will say that you are in that level/area, even though you aren't)
Disable Every Kind of Game Activity[C.Guru]
810EBD5E 0000
Makes the game not execute anything at all. Jim can still be controlled, and music is still heard(expect in boss areas). Controller objects will also show up, which is used for a variety of things in the game. Some enemies will still move. If you choose to play any of the boss areas, you will find that nothing will happen, and Jim starts at some point in the level(in the Fear boss, Jim will fall to death until all lives are lost)

Edit: Level mod code found.

Level Modifier[C.Guru]
810E2246 00XX
XX - Level ID
00 - Jim's brain
01 - Memory Hub
02 - Coop D'etat
03 - barn To Be Wild
04 - Psycrow
05 - Happiness Hub
06 - Lord of The Fries
07 - Hungry Tonite?
08 - Fatty Roswell
09 - Fear Hub
0A - Mansion Lobby
0B - Poultrygeist
0C - Poultrygeist Too
0D - Death Wormed Up
0E - Boogie Nights of The Living Dead
0F - Professor Monkey For a Head
10 - Fantasy Hub
11 - Violent Death Valley
12 - Good, Bad, Elderly
13 - Bob And No.4
14 - Final Boss
15 - The Brain(Actually the intro, but not the one as seen on startup)

So far, nothing beta in the level values here. Maybe the music modifier(which I'll eventually find) will have some interesting tunes at least.
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Last edited by ConkerGuru; 05-25-2012 at 05:17 PM.
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  #3  
Old 05-31-2012, 12:00 PM
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Music Modifier[C.Guru]
810DBAD2 00XX

00 - Hungry Tonite?
01 - Boss. Not used
02 - Poultrygeist
03 - Boogie Nights
04 - Aggression levels
05 - Nothing. Just produces a Buzzing noise
06 - Fantasy levels
07 - Hungry Tonite?. Copy of 00.
08 -
09 - Poultrygeist. Copy of 02
0A - Boogie Nights, Disco Zombies Part
0B -
0C - Nothing. Just produces a Buzzing noise
0D - Good, Bad, Elderly.
0E - Boss
0F - Title
10 - Lord of The Fries
11 - FF - End of table? I suppose so

So far, not much beta in here either, value 00 I think once contained a different song earlier in development(value 00 actually plays while in Jim's brain, but can't be heard because it normally is muted), but has been overwritten with the one from the "Hungry Tonite?" level. The rest of the digits onwards are either just buzzing or glitch samples. Have yet to outline where the song table ends though. Will update the list as i find out more.
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Last edited by ConkerGuru; 05-31-2012 at 02:19 PM.
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  #4  
Old 06-20-2012, 03:51 AM
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Was Earthworm Jim 3D any good?
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  #5  
Old 06-20-2012, 12:28 PM
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Hahaha no.
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Old 06-20-2012, 05:06 PM
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Why was it so awful in your eyes?
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  #7  
Old 06-20-2012, 11:43 PM
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I actually think it was pretty decent, but the general public hates it.
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Old 06-21-2012, 10:49 PM
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Why do they hate it?
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